I liked this game as much as the crawler.Very scary atmosphere. I had a glitch where I came from the animal traps and got stuck out of the map. Just wanted to let you know but here is my gameplay.
I was really enjoying this game but I kept running into a bug where I spawned behind an invisible wall while entering the "trap" area and leaving the "shroom zone". I'm hoping this bug is fixed so I can see the entire game.
I love the tiger, especially at the end HAHA. This is such an incredible improvement from your previous game it's hard to believe it's by the same devs! I really enjoy the storytelling. The environment is super warm and pretty, I would camp there irl.. or maybe not.
Surprisingly fun! I wasn't sure with the character models at first glance but you managed to make an excellent, tense, and really nice little horror game. Good mix of tension, humor, and general spookiness. Keep up the great work!
BUG ALERT: At the end of the video (will not be published) after catching the rabbits, I was unable to return to camp. I hope it helps with the correction.
This was a fun game my dude! I see in the comments all the problems, I really didn't experience any in my one playthrough.. The loading had black screen overlay and the sound effects for the building and traps a little loud but other then that it was fun! I enjoyed the silly story, and the comedy elements, lots of little jokes in there.. I ate his noodles and he gets a knife in hand, legend! Well I enjoyed your last and game this one too! Here is my gameplay video, full game with no issues! Sub and help my channel grow everyone! :)
I enjoyed your game! The jump scare destroyed me unfortunately lol The ambience was nice, it became a bit repetitive picking mushroom and setting traps but I didn't mind as much. I did catch a few bugs, One was leaving an area and falling off the map basically and the other was the game did restart a few times. Would be nice to have a checklist as well! But loved the game! The dancing uh... yeah was hilarious lol nice job!
Unfortunately I had to deem this game unplayable, and I don't do that often. I gave up after being forced to restart twice, then getting another bug that would make me restart a 3rd time. This is the elden ring of itchio games lol...
Anyways some constructive criticism from the dev! My video is not meant to be harsh or seen as negative. I play so many of these games, and it isn't uncommon to have a lot of issues. First piece of advice is... please playtest your game before upload. These issues were so bad that even a single playtest could have avoided a lot of problems.
Secondly, I really wish there were accessibility options in your menu. I gripe about many games not having this, but it is genuinely so important. I suffer from severe motion sickness and this game was borderline unbearable at points. I suffered through it, but I know a lot of people won't. Don't feel bad though, even AAA games sometimes don't have this setting. I just know it is very appreciated by people like me.
Most of the bugs in your game came from teleporting between regions to complete tasks. I was soft-locked 2 separate times due to this. I don't know for sure how the bug is occurring, but it is very easily replicable if you take a look.
Other complaints I had were very minor, just generic issues with most games on the platform. Texture glitches, terrible sfx (the traps were like nails on a chalkboard), being able to click things through walls, no clear objective or direction, etc. All these can be improved upon eventually, but I'd focus on making the game playable first.
Sorry for such a long rant, but I genuinely believe in the indie game community and constructive criticism can be a super important part in development.
vague objectives, getting stuck, terrible optimization, the black screens are just some overlays on the screen, which means the game is going to waste resources rendering something the player cant see, the game doesnt account for aspect ratios other than 16:9, can open doors through walls, "walking on grass" sounds being played even though im inside a wooden tree house, dialogues can stack up if you skip them fast
increadibly unpolished just a low quality mess with some post processing slapped on it
I would say this was definitely an improvement from the first game you made! Could see some bug fixes as I also encountered the SoftLock issue to where you get teleported behind an invisible barrier. Apart from that not bad. Made a video on it.
I had good fun playing this, and spooky! The atmosphere, the story, and the spooks were good. I wasn't sure how the game was going to end tbh haha. Good job! Here is my playthrough
This was a really cool horror game! Loved the atmosphere and the build up to the ending! The story really flowed well and the pace was good as well. I did have to restart when loading in to lay down the traps. Other than that, this was a big improvement of the first game! I highly enjoyed! Good job!
Pretty cool Game! It was a bit glitchy, I had to restart a few times because I kept ending up under the map, which was really annoying since there's no checkpoint system. Also found a audio bug when putting the wood on the shelter: it would keep playing the typing sound effect if i spammed E on it more than the amount of wood i had. It only did it when i had under 5 wood on me at once though. Keep improving Mintnim; can't wait to play what you make next!
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fun game
Honestly had some fun with it! Very creepy.
very well made game, swagisfactory
Amazing!! I loved the buildup and reveal, as well as the slight misdirection with Phayak. The discovery at the end made me gasp :O
I liked this game as much as the crawler.Very scary atmosphere. I had a glitch where I came from the animal traps and got stuck out of the map. Just wanted to let you know but here is my gameplay.
good little game
Great game! :D
Hello,
I was really enjoying this game but I kept running into a bug where I spawned behind an invisible wall while entering the "trap" area and leaving the "shroom zone". I'm hoping this bug is fixed so I can see the entire game.
Thanks,
I love the tiger, especially at the end HAHA. This is such an incredible improvement from your previous game it's hard to believe it's by the same devs! I really enjoy the storytelling. The environment is super warm and pretty, I would camp there irl.. or maybe not.
THE DANGER LURKS
thanks for making this
Kerenn, menarik juga untuk jalur ceritanya walaupun emang ngulang-ngulang bagian tertentu, tapi kalau secara keseluruhan asik.
Surprisingly fun! I wasn't sure with the character models at first glance but you managed to make an excellent, tense, and really nice little horror game. Good mix of tension, humor, and general spookiness. Keep up the great work!
pretty good game bro
내용과 그래픽이 더 좋아졌네요^^ 갑자기 뛰어오는 아저씨는 정말 놀랐습니다. 재밌게 했습니다.
Another interesting game! That old man at the start of the game jumpscared me bad though...LOL! Keep it up.
you KNEW it was coming..
Unfortunately I had to deem this game unplayable, and I don't do that often. I gave up after being forced to restart twice, then getting another bug that would make me restart a 3rd time. This is the elden ring of itchio games lol...
Anyways some constructive criticism from the dev! My video is not meant to be harsh or seen as negative. I play so many of these games, and it isn't uncommon to have a lot of issues. First piece of advice is... please playtest your game before upload. These issues were so bad that even a single playtest could have avoided a lot of problems.
Secondly, I really wish there were accessibility options in your menu. I gripe about many games not having this, but it is genuinely so important. I suffer from severe motion sickness and this game was borderline unbearable at points. I suffered through it, but I know a lot of people won't. Don't feel bad though, even AAA games sometimes don't have this setting. I just know it is very appreciated by people like me.
Most of the bugs in your game came from teleporting between regions to complete tasks. I was soft-locked 2 separate times due to this. I don't know for sure how the bug is occurring, but it is very easily replicable if you take a look.
Other complaints I had were very minor, just generic issues with most games on the platform. Texture glitches, terrible sfx (the traps were like nails on a chalkboard), being able to click things through walls, no clear objective or direction, etc. All these can be improved upon eventually, but I'd focus on making the game playable first.
Sorry for such a long rant, but I genuinely believe in the indie game community and constructive criticism can be a super important part in development.
vague objectives, getting stuck, terrible optimization, the black screens are just some overlays on the screen, which means the game is going to waste resources rendering something the player cant see, the game doesnt account for aspect ratios other than 16:9, can open doors through walls, "walking on grass" sounds being played even though im inside a wooden tree house, dialogues can stack up if you skip them fast
increadibly unpolished just a low quality mess with some post processing slapped on it
I would say this was definitely an improvement from the first game you made! Could see some bug fixes as I also encountered the SoftLock issue to where you get teleported behind an invisible barrier. Apart from that not bad. Made a video on it.
I had good fun playing this, and spooky! The atmosphere, the story, and the spooks were good. I wasn't sure how the game was going to end tbh haha. Good job! Here is my playthrough
It has a little too many glitches
Upon returning from the Shroom Zone, I'm stuck in an invisible box.
This was a really cool horror game! Loved the atmosphere and the build up to the ending! The story really flowed well and the pace was good as well. I did have to restart when loading in to lay down the traps. Other than that, this was a big improvement of the first game! I highly enjoyed! Good job!
Cool horror game, love the jump scares and the story.
Pretty cool Game! It was a bit glitchy, I had to restart a few times because I kept ending up under the map, which was really annoying since there's no checkpoint system. Also found a audio bug when putting the wood on the shelter: it would keep playing the typing sound effect if i spammed E on it more than the amount of wood i had. It only did it when i had under 5 wood on me at once though. Keep improving Mintnim; can't wait to play what you make next!
—Edy
Amazing short horror game with some nice twists! Awesome job!