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Good game with an interesting story. The objective is also simple and I like some of the funny things you put in this game.

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Enjoyed the lore of 'Sming' and the unexpected jump scare in an area where I wasn't expecting one! Although the mechanics have the same concept as any 'convenience store' game, there was great emphasis constructed to make the player feel distrust with his companions, following the feeling of apparent safety in the tree house. 

Would have had the player conduct other tasks rather than just picking mushrooms and laying traps, but overall enjoyed this one. Looking forward to the next one. 

TIGER DANCE.

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Funny game to play, here is my video of the gameplay.
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honestly good man!Found a bug at the trap zone where you freeze would recommend fixing that

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damn that first jump scare really got me :..(

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I don't really know about this one guys. I have to be honest.

I just going to get the big opinion statement out of the way this is really boring, I guess to keep their own so let me elaborate. I Read above that you guys focused more on the story this time and I guess it shows, as in from the beginning to about after gathering mushrooms for the first time I was kind of engaged (at this point it was still kind of boring but I was starting to get use to my pal Bob a bit). Even the little jumpscare at the scare of the gate was pretty ok as well, it got me a bit. After this point though is where it seems like the game lost its momentum and started to feel a bit half arsed. The dialogue was taken second stage to nothing but fetch quests which killed the pacing since nothing really happens during these. Even when you think something might happen nothing does (don't get me wrong I don't mean some big story beat but just some to break up the boringness of go here click this is the same order same spot. When you changed the location of the captured bunny that was a small but good start to help keep you players invested. Maybe put multiple color mushrooms but we have to make sure we get the right color or something. Basically this gameplay is overly bloated with non inventive fetch quests.

Now if the point of this game was to focus more on the story then that was ok until about the same point, we get get an explanation dump instead of any clues or any real build up. SPOILERS ALERT phayak has blood on his shirt maybe unrelated who knows, then dead deer could be connected with pha or this creature who knows, then bob just turns. No build up no lead up no real question. I guess you can say you never guessed your friend, but by that point in this game I wasn't thinking about any creature at all I was just thinking about fetching more mushrooms and checking my traps again.

Maybe if I understood what was more of the focus here it would be easy to give both positive and or negative reviews but as it stands I would have to say this game isn't really worth the time it takes to complete it.

Nice dances Tiger at the end though...
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I enjoyed every second of it

yoo broo teach me

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Comparing to your first game, Shadow Fang is really the great improvement of your video games development skil and I like that a lot

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I played your Crawler game a while ago and this one was even better! Great work. :)

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This game was funny 

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NICE BUT bug backroom here
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Nice this also is really great game I like it very much and good story anyway well done keep it up!

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I really enjoyed the game! I liked the story, and would love to see more like a continuation, or maybe even a prequel! It had some creepy moments, and also some funny ones! The ending was quite a surprise too! Awesome job!

Can't unzip this game. Always an extract failed message appears at the end of the process :(

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Just click into the zipped folder and extract from there.

nice but a ton of bugs

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nah bro only one

Trap zone is bugged! Wont let me move :(

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replay it. it happened to me but I fixed it by replaying it, Hope this helps!

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Shrooms zone then bugged. Too bugged to play

Both zones definitely have bugged for me, even upon replaying/restarting a couple times. I have restarted 4 times and each time one of them bugs. 


For me it's upon leaving and going back to the campground, you're not able to move outside of an invisible walled-in zone that reads 'enter x zone'

dang, well hopefully the dev fixes it i restarted and it worked so 

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I encountered that too, but I found a solution! You just need to always stand in the middle of the circle that leads you to the other area. It always worked for me!

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Cool!

Viewing most recent comments 161 to 181 of 181 · Previous page · First page